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ICE SLIDER

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Role: Level designer - (group project)

Game engine: Unity Game Engine 

 

This is a 2D mobile game, made in the Unity Engine. The player is an Inuit who goes on an adventure deep into icy caves, the goal is to find the fastest path out of the maze. Along the way, the player will encounter shiny gems and crystals, if the player wants the crystal they need to think carefully and plan out their path to have enough moves to get to the exit otherwise they will have to start the level again. These crystals can be used in the store to buy bonuses/helpful items to make levels easier.

This was an assignment for a module in the third year of university

Objectives:

- Collect crystals

- Avoid holes

- Be careful to not run out of moves

- Slide to the exit 

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